Consecutive TIGA Awards for Speech Graphics
We're thrilled to share the incredible news: for the second year in a row, Speech Graphics SGX software has won the TIGA Award for 'Best Technology Innovation' in the video game industry. This achievement, now our third TIGA Award, reflects our unwavering commitment to pushing the boundaries of facial animation technology.
Two of our team, Ben Sweeney & Dan Geoffrey, attended the London awards show on behalf of the Speech Graphics team.
L to R: Ben Sweeney (Unreal Engineer), Dan Geoffrey (Global Account Director)
Recognizing Excellence
The TIGA Awards recognize excellence in game development, business, and education, and we're extremely proud to be recognized as the industry leaders once again. This recognition is a testament to the tireless efforts of our talented team and the ground-breaking advancements we've made in the realm of facial animation.
Revolutionizing Animation with Cutting-Edge Technology
At Speech Graphics, we've always believed in the power of innovation to transform the gaming experience. Our technology allows game developers to bring characters to life like never before, all from the power of speech. This not only enhances the overall gaming immersion but also opens up new creative possibilities for storytelling and character development.
Our recently released SGX 4 suite of tools not only provide faster processing, frame-rate control, effort detection than its predecessor SGX 3, it now offers SGX Director - our brand new graphical application including a real-time interactive timeline editor that can live-link with Maya and Unreal.
If you’d like to learn more about how our three-time TIGA Award-winning software can bring your project to life, contact us through the link below.