Reuse Characters To Help Your Campaigns Connect
In our latest collaboration, we have used Rapport.cloud to bring to life high-quality video game characters created by 2DNAC. Rapport.cloud places Speech Graphics’ audio-driven facial animation technology at the heart of a platform that gives you the power to create real-time interactive character experiences; chaining together dialogue solutions with multi-lingual text-to-speech and speech recognition tools.
Deployable on the web, or inside an application, an increasing number of video game publishers are excited by the opportunity to get prospective players immersed in the story, characters, and world-building, elevating anticipation among the gaming community to maximize pre-orders.
Below you can try out our latest demo yourself and read the full case study on how the demo was made.